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  1. Player Join System - Scripting Support - Developer Forum - Roblox

    Feb 11, 2021 · I’m absolutely stuck on how to make a player join system, where player A would input player B’s username into a textbox and be teleported to their server. If anyone could point me in the general right direction on how to go about doing this, it would be appreciated. I’ve searched the devfourm for any topics and I don’t know …

  2. How to Make a Join and Leave Message v3 - Roblox

    Oct 23, 2021 · Now we will be creating the Join and Leave messages. The join and leave messages are customizable by Message Color, Font, Font Size, and the Join and Leave Message Text. PlayerEvent.OnClientEvent:Connect(function(player, state) if state == "OnPlayerJoined" then -- The message below will appear in the Chat when a Player Joins.

  3. How to make a Join User command! | Tutorial - Roblox

    Jul 1, 2022 · I know this may not be useful to some people but it is to me. It can be used for in-game moderators to join and find exploiters, players can join friends in a different server, etc… The command takes a specific username, when running the command you should check double check the name you entered. Here is a video of it working: 1. Chat Commands Chat commands a pretty basic, so I won’t be ...

  4. How to run a script when a player joins? - Scripting Support

    Jul 5, 2020 · That sounds like a separate issue. It seems like you have your UI set to reset on spawn. That piece of code right there that you posted in OP will only run when a player joins. All other scripts and UIs will run whenever they’re set to. That script right there does one thing: Print "someone joined" when a player joins.

  5. How to make a function when a local player joins - Roblox

    Nov 21, 2022 · Im assuming your script is under a StarterGui which is added to PlayerGui when the player’s character spawns, meaning your code connects the event after the character spawns, what this means is that you don’t need to attach an event, you can simply tween it as the script is only added when the player spawns and is reset when the player ...

  6. How do I make a command that joins any player? - Roblox

    Nov 9, 2022 · Hey! So I was trying to figure out how moderators would be able to join a hackers game to prove they are hacking because I plan on using external games for the player to join a match. How would I make a command to join a random player?

  7. The correct way to do CharacterAdded and PlayerAdded - Roblox

    Jan 4, 2025 · The CharacterAdded and PlayerAdded scripting events are a beginner’s trap! You are almost guaranteed to run into issues the first time using them. I’ve seen this issue pop up for new programmers in my experience. This tutorial will help you understand the problem. TL;DR please don’t do this: -- naive method game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect ...

  8. Ways on how to get a players join date - Community Tutorials

    Mar 20, 2021 · I will show the code for both Local and Server sided scripts so you’re able to use both or just one when needed! Local You can use this code in a LocalScript to print out the players join date! local Player = game.Players.LocalPlayer local joinTime = os.time() - (Player.AccountAge*86400) local joinDate = os.date("!*t", joinTime) print(j...

  9. Make Sure Server Script Runs Before Player Join? - Roblox

    Apr 2, 2019 · A simple way would be using the Players.PlayerAdded event to track when a player joins. Then just put a Boolean variable like “FirstPlayer = true” in the script. Whenever PlayerAdded fires, check to see if FirstPlayer is true. If it is, set it to false then give the player whatever you want. So when any player joins, this event fires.

  10. How do I make a join Gui? - Scripting Support - Developer Forum

    Jun 3, 2021 · how could i make a gui in roblox where when someone joins my game a Gui pops up on the top Saying: Walk Up to one of the Teleporters To learn about a famous robloxian then it fades away after a min… I tried game.players.playeradded:connect(function(player) gui.visible = true end) end) It did not work

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